<?xml version="1.0" encoding="UTF-8"?>

<EQUATOR_PRESET version="2.0.10" uuid="ba89460f5867434c808d11cefd2e91a1" tags="Pluck,Granular,Hybrid,Wavetable,Ambient,Atmospheric,Attack,Bright,Layered,Motion,Plucked,Rich,Soft,2D"
                description="Plucky ambient synth key. Set Macro 2 &amp; 3 to wanted position first, then play from there. Modwheel add sustain and reveals a second layer. Use Aftertouch to add a deep reverse ambient appearance. Pitchwheel will modify the oscillator symmetry.">
  <MODMATRIX>
    <CONNECTION source="Macro:0" dest="Amp Envelope:0" weight="0.05710685253143311">
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        <NODE x="0.0" y="0.0" coef="0.6794871687889099"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Slide 1:0" dest="Amp Envelope:2" weight="0.8818181753158569">
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        <NODE x="0.0" y="0.0" coef="0.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Math 1:0" dest="Amp Envelope:2" weight="0.7000000476837158">
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        <NODE x="0.0" y="0.0" coef="0.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Strike 1:0" dest="Amp Envelope:4" weight="0.7419049739837646">
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        <NODE x="0.0" y="0.0" coef="0.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Macro:3" dest="Envelope 2:1" weight="0.1245315074920654">
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        <NODE x="0.0" y="0.0" coef="-1.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Macro:3" dest="Envelope 2:3" weight="0.09378314018249512">
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        <NODE x="1.0" y="1.0" coef="0.0"/>
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    </CONNECTION>
    <CONNECTION source="Slide 1:0" dest="LFO 1:1" weight="0.9909090995788574">
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        <NODE x="0.0" y="0.0" coef="0.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    <CONNECTION source="Press 1:0" dest="Math 1:0" weight="1.0">
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        <NODE x="0.0" y="0.0" coef="0.0"/>
        <NODE x="1.0" y="1.0" coef="0.0"/>
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    <CONNECTION source="Keytracking 1:0" dest="Source 1:0" weight="-0.836363673210144">
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    <CONNECTION source="LFO 2:0" dest="Source 4:3" weight="0.9272727966308594">
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    <CONNECTION source="Macro:3" dest="Effect 7:31" weight="-0.1545454412698746">
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    <CONNECTION source="Envelope 2:0" dest="Filter 1:0" weight="0.3090908527374268">
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    </CONNECTION>
    <CONNECTION source="Strike 1:0" dest="Filter 1:0" weight="0.04545450210571289">
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  </MODMATRIX>
  <PARAM id="FMEnabled" value="0"/>
  <PARAM id="Pressure Mapping Coef" value="0"/>
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  <PARAM id="Pitch Bend Mapping Coef" value="0"/>
  <PARAM id="Octave Shift" value="0"/>
  <KEYTRACKING2 mode="2">
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  <MacroToAliasState>
    <MAPPING MacroID="Macro:0" AliasID="RISE Left Fader"/>
    <MAPPING MacroID="Macro:1" AliasID="RISE Middle Fader"/>
    <MAPPING MacroID="Macro:2" AliasID="RISE Right Fader"/>
    <MAPPING MacroID="Macro:3" AliasID="RISE Pad Horizontal"/>
    <MAPPING MacroID="Macro:4" AliasID="RISE Pad Vertical"/>
  </MacroToAliasState>
  <MacroValues/>
  <TouchDimensionsConfiguration>
    <Sensitivities>
      <Strike Value="1.0"/>
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      <Slide Value="1.0"/>
      <Press Value="1.0"/>
      <Lift Value="1.0"/>
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  </TouchDimensionsConfiguration>
  <PARAM id="Source 1 Type" value="0.0"/>
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</EQUATOR_PRESET>
